package State;

import Aop.Aop;
import Aop.Element.TouchProcess;
import android.content.res.Resources;

public class InGameProcess
{
	Aop aop;
		
	public void Load(Resources _res, Aop _aop)
	{
		aop = _aop;
	}
	public void Release()
	{
	}
	void Update(TouchProcess touch)
	{
	}
	void Draw()
	{
	}
	public String Process(TouchProcess touch)
	{
		Update(touch);
		
		Draw();

		return " ";
	}	
}
